Resume
Contract Animator - NetherRealm Studios
(Remote) 2022 – Current
• Character animation (MotionBuilder)
• Creature animation (MotionBuilder)
• Motion capture cleanup (MotionBuilder)
• Character implementation in Unreal
Animator - Soho VFX
(Toronto) 2020 – 2021
• Creature animation for Feature Film (Maya)
• Motion capture cleanup (Maya)
Animator - InXile Entertainment
(New Orleans) 2018 – 2019
• Character animation (Maya)
• Motion capture recording
• Motion capture cleanup (Maya)
• Character implementation in Unity
Lead Animator - Gameloft
(New Orleans) 2017 - 2018
• Character animation (Maya)
• Scheduling
• Storyboarding
• Directing animation
Freelance Animator
2016 - 2017 - Various clients
Associate Art Director - Jam City
(San Francisco) 2015 - 2016
• Directing a new game property
• Directing background design
• Directing character design
• Directing story
• Storyboarding
Lead Animator - Jam City
(San Francisco) 2014 - 2015
• Character animation and VFX
• Prototyping
• Establishing animation pipelines
• Hiring
• Scheduling
• Storyboarding
• Directing animation
Animation Director - GREE, Inc.
(San Francisco) 2012 - 2013
• Managing animation department
• Directing animation
• Mentored internal animation department
• Developing animation pipelines
• Working directly with vendors
Animator - Cartoon Network
(Los Angeles) 2007- 2008
• Character animation (Foster’s Home For Imaginary Friends)
Director, Motion Department - EVB
(San Francisco) 2003 - 2006
• Character animation and VFX
• Prototyping
• Establishing animation pipelines
• Scheduling
• Storyboarding
• Recruiting talent such as actors
• Directing live shoots
• Directing animation
• Hiring
Freelance Animator
2001 - 2003
• Animating characters for several web based series.
Software Proficiency
• Maya
• MotionBuilder
• Max
• After Effects
Education
Animation Mentor
2009-2013
• Character Animation
Vancouver Film School
2001 - 2002
• 3D Animation
School of Visual Arts
1999 - 2000
• 3D Animation